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About A.R.I.E.L.

The Franklin Institute, the University of Pennsylvania's Graduate School of Education, Carnegie Mellon's Entertainment Technology Center, and the Insitute for Learning Innovation will develop and pilot a field tested, exportable, and replicable system for merger or fixed-station exhibit devices with augmented and virtual reality interfaces.

The goal is the creation of an exhibit platform that uses scientific visualization techniques and social networking experiences to transform modern visitor interaction with traditional hands-on exhitbits. The project will ultimately demonstrate an innovative solution to a key problem faced by science centers:

    the reinvention of the exhibit experience for visitors with changing 21st century learning expectations

The project has three main goals:

  • to increase awareness of STEM content
  • improve 21st century learning skills
  • produce an evidence-based model for use of augmented reality activities within science museum settings.
The project combines technological and pedagogical compnents in the AR fixed-station activities and the VR environment that exhibit multiple characteristics and constraints to engagement.

The central research questions are:

  1. What variables influce engagement with the fixed-station and virtual environment aplications?
  2. What configuration of variables produces optimal learning outcomes with respect to the identified project goals?

This material is based upon work supported by the National Science Foundation under Grant No. 0741659. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation

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